Tag Archives: game controller

H2L’s UnlimitedHand Haptic Game Controller joins Arduino AtHeart & Amazon LaunchPad to reach hackers worldwide

MUNICH, Germany, 08-Feb-2017 — /EPR ENTERTAINMENT NEWS/ — UnlimitedHand has been selected as a finalist in this year’s Wearable Technologies Innovation World Cup (WT2017). It is an occasion where the latest research and gadgets are showcased amongst global professionals active in the field of wearable technology. This will be the first time we exhibit UnlimitedHand in Europe. We hope to take this chance to spread the news of a forth coming breakthrough in Virtual Reality, one where you will find yourself touching and feeling objects from the virtual world.

Last year, technical bricolage in the field of VR peripheries has been over-shadowed by the introduction of consumer Head Mounted Displays (HMD). Yet there is dire need for elevated levels of realism amongst avid gamers. VR peripheries are being weaved together in various combinations to achieve immersive experiences that one can be content with. This year, we look to contribute to the acceleration of this trend by making our products available to a wider audience. Catch our CEO Ken Iwasaki as he gives a presentation on the prospects of a haptic-enabled Virtual Reality.

List of guest speakers and schedule of WT2017 can be accessed here:
https://www.wearable-technologies.com/events/wt-wearable-technologies-conference-2017-europe

Partnership with Arduino AtHeart
This month, Arduino has officially licensed UnlimitedHand as an atHeart product. This means that UnlimitedHand, as a open-source ready product, is fully compatible with the Arduino IDE. UnlimitedHand also complies with Arduino’s high hardware standards. Arduino, with their commitment to open-source, has reached out with their technology to muster a great force of makers and inventors. This omni-present community has no doubt supported us in many ways during the development of UnlimitedHand. By joining the program, we can now present our results back to the community. In line with the spirit of Arduino, our team of technicians has been working on software and API(UHDeviceManager) that would create a seamless hacking environment. Developers who have never experimented with haptics too, would be able to quickly jump in to building applications.

Check out the current roster of AtHeart Products here:
https://www.arduino.cc/en/ArduinoAtHeart/Products

Invitation to Amazon LaunchPad
Joining the ranks of innovative products produced around the world, we are proud to announce our partnership with Amazon LaunchPad. The program will actively showcase UnlimitedHand to Amazon’s solid customer base. Persistent support from our backers at Kickstarter have allowed us to make a smooth transition from manufacturing to global e-commerce.

Our revamped product page can be accessed here:
http://a.co/avVsIP0

SOURCE: EuropaWire

Zenytime Announces the World’s First Wireless Breath-Based Input Solution Dedicated to Gameful Self-Improvement at the Web Summit 2013

Zenytime is exhibiting as an Alpha start-up in Dublin, Ireland at the Web Summit 2013 on Thursday 31st at the booth 532. The conference topic, centered around technology, lends itself to the product which is described as “the world’s first wireless breath-based input solution dedicated to gameful self-improvement.” Due to its forward thinking innovation, Zenytime has been recognized by summit organizers as one of the most promising early stage startups out of over 5000 applicants from over 80 countries.

“It’s a real honor to be selected from thousands of startups across the world and be invited to showcase our innovation to leading thinkers and doers in technology” said Celine Vignal, Founder. “The event will allow us to meet our peer group and exchange ideas and concepts around the Internet of Things and its impact on our lives and wellbeing, and how we deal with stress and productivity.”

Set to hold the attention of the summit’s attendees, Zenytime is the first device that lets users improve their wellbeing by playing free mobile games with the exclusive use of their breath. Mixing self-improvement and gamification, Zenytime is to breathing what fitness trackers are to moving.

The Zenytime solution combines a Bluetooth accessory called “the Puck” and gameful apps designed as breathing coaches. The “Puck” features an exclusive patented sensor that tracks controlled breathing and translates it into game controls. Zenytime games for smartphones and tablets follow well-defined inhale and exhale sequences, scientifically proven to be beneficial breathing exercises. The Zenytime provides with stats, tips and rewards toward a better wellbeing.

Compatible with iOS and Android, Zenytime games are founded on optimal breathing patterns well-known for improving stress management, cardio health, sports and brain performance.

Zenytime is available at zenytime.com for pre-ordering at $79 including shipping and handling. Add-ons to be announced soon. Shipping will begin during Q1 2014.

For more information visit www.zenytime.com. To connect on Facebook and Twitter click on https://www.facebook.com/zenytime and https://twitter.com/zenytime respectively.

contact@zenytime.com

Via EPR Network
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