Tag Archives: app

H2L’s UnlimitedHand Haptic Game Controller joins Arduino AtHeart & Amazon LaunchPad to reach hackers worldwide

MUNICH, Germany, 08-Feb-2017 — /EPR ENTERTAINMENT NEWS/ — UnlimitedHand has been selected as a finalist in this year’s Wearable Technologies Innovation World Cup (WT2017). It is an occasion where the latest research and gadgets are showcased amongst global professionals active in the field of wearable technology. This will be the first time we exhibit UnlimitedHand in Europe. We hope to take this chance to spread the news of a forth coming breakthrough in Virtual Reality, one where you will find yourself touching and feeling objects from the virtual world.

Last year, technical bricolage in the field of VR peripheries has been over-shadowed by the introduction of consumer Head Mounted Displays (HMD). Yet there is dire need for elevated levels of realism amongst avid gamers. VR peripheries are being weaved together in various combinations to achieve immersive experiences that one can be content with. This year, we look to contribute to the acceleration of this trend by making our products available to a wider audience. Catch our CEO Ken Iwasaki as he gives a presentation on the prospects of a haptic-enabled Virtual Reality.

List of guest speakers and schedule of WT2017 can be accessed here:
https://www.wearable-technologies.com/events/wt-wearable-technologies-conference-2017-europe

Partnership with Arduino AtHeart
This month, Arduino has officially licensed UnlimitedHand as an atHeart product. This means that UnlimitedHand, as a open-source ready product, is fully compatible with the Arduino IDE. UnlimitedHand also complies with Arduino’s high hardware standards. Arduino, with their commitment to open-source, has reached out with their technology to muster a great force of makers and inventors. This omni-present community has no doubt supported us in many ways during the development of UnlimitedHand. By joining the program, we can now present our results back to the community. In line with the spirit of Arduino, our team of technicians has been working on software and API(UHDeviceManager) that would create a seamless hacking environment. Developers who have never experimented with haptics too, would be able to quickly jump in to building applications.

Check out the current roster of AtHeart Products here:
https://www.arduino.cc/en/ArduinoAtHeart/Products

Invitation to Amazon LaunchPad
Joining the ranks of innovative products produced around the world, we are proud to announce our partnership with Amazon LaunchPad. The program will actively showcase UnlimitedHand to Amazon’s solid customer base. Persistent support from our backers at Kickstarter have allowed us to make a smooth transition from manufacturing to global e-commerce.

Our revamped product page can be accessed here:
http://a.co/avVsIP0

SOURCE: EuropaWire

The Hottest Full Scale 3D Action Adventure Role Playing Game to Hit iPad, iPhone and Android Devices

Game Scorpion Inc. enters the App market with their first video game titled Melina’s Conquest, a 3D Role Playing Action Adventure Game that’s not only fun and challenging but also won’t break the bank!

Easy, Fun, Budget Price, Graphics, Music – As prices of mobile devices have been falling, more and more people have been purchasing apps for their new devices. What was not possible on mobile devices just several years ago has now become a reality. 3D graphics and high quality gaming at a budget price for the masses was once a dream on these small pocket gadgets. Many new developers usually did not stand a chance against console style games, but the new app markets have changed that completely to allow for mobile developers to create their games for the masses. Now the mobile app gold rush has been booming and jumping onto that band wagon is newcomer Game Scorpion Inc. with their first offering called Melinas Conquest, a full 3D action adventure role playing game (RPG) for iPad, iPhone, iPod Touch and Android mobile devices.

“We developed Melinas Conquest with one thing in mind…FUN!”, says Abhinav Gupta, Lead Developer and CEO of Game Scorpion Inc.

“Gameplay was a major item that we looked at with this game. I have personally seen many games out there that have high end 3D graphics and look ‘pretty’ on the screen, but when it came time to play the game, it was either boring or very confusing to play.”

Melinas Conquest features easy to use controls and an easy to manipulate camera. A single button is given for attacking enemies and a simple timer and ranking system.

“The goal of the game is simple, you just need to run from one end of the level to the other side without getting killed by all the various traps and enemies that pop up. At the same time along the way you will have to defeat major bosses and can follow along with an interesting storyline that ties into our future games.”

So what makes this game different from others in the market? “Price, levels and gameplay!”, says Gupta, “Many games that feature 3D graphics in the App Store or the Android Marketplace usually go for around $4.99 for their full versions. We are at a mere $2.99 price and offer 20 levels of gameplay which in most cases is far higher than what others are offering. We also make our game easy for players to play. You get value for your money and a high quality game at the end of the day that will satisfy even the most frugal shopper! Also, no two players will play the game the same way as the levels are auto-generated.”

It took Gupta and his team approximately six months to develop the game from the ground up. “There were times where I even thought we were not going to be able to get the game done…it was 16-20 hour days for myself every day for the past six months, praying daily hoping that our game would release and would be successful.”

A lot of small independent game developers like Gupta do not earn any money during development. This can be quite a challenge to have no income hoping that an app will hit off. In this market, apps can be made over a weekend and make millions or can take months and make nothing at all. “It’s a coin toss”, says Gupta, “but I personally believe that if we focus on quality games, sooner or later our players will pay for that quality and our games will start to increase in popularity.”

As a Computer Science Graduate from Ryerson University Gupta took the leap of faith into the app world at the beginning of 2011 and has finally made that dream come true. “It was a lot of hard work, a lot of faith in God and a great team behind me. Lots of support from my wife and family really helped out.”

Melinas Conquest is now live on the Apple App Store and on the Android Marketplace and can be purchased as of October 15th, 2011, for just $2.99.

http://www.gamescorpion.com

Via EPR Network
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Grimm Update in the iTunes App Store!

Grimm, the Apple-featured iOS game, is back with a free update in the iTunes App Store.  The devilish and stylized Victorian adventure just got even better, adding new features and refined gameplay.

• Speed! Faster carriage speed and game speed in general.
• Baby Strike! Hitting an enemy with the baby now kills them with a single hit.
• Multitasking: Switch between apps without losing your place!
• Easier Baby-Launching: Simply grab the carriage with your finger and aim. No need to brake.
• Faster baby-scooping by the carriage.
• Faster carriage jumping.
• Better Checkpoints: The game now saves at the last point reached in a level. No need to replay what you’ve already completed.
• Retina Display home screen icon (more Retina graphics coming!)
• Level tweaks and improvements.

Grab the game that was selected as Kotaku’s “iGame of the Day” and featured by Apple as “New and Noteworthy.”

Via EPR Network
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